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JULY 1, 2020 - 20th ANNIVERSARY CELEBRATION AT ALL-CON DALLAS 2020

Battlestar Medusa From my Deviantart Account: the ship is not my design but i wrote the background

Battlestar Medusa (Medusa-Class/Gorgon Subtype Advanced Battlestar): Specifications: Crew: Approx. 3000 FTL: Yes Propulsion: 5x Enhanced Vectored sublight engines, RCS Clusters Role: Advanced Carrier/Battleship Armaments: 4x forward primary twin heavy KEW batteries; 30x twin turret secondary KEW batteries (14 dorsal/ 12 ventral/8 port/starboard); Tertiary AAA batteries; PDCs; 2x15 tube Missile batteries; 16 tube VLS missile battery Defenses & Features: ECM/ECCM; Drone decoy system; Advanced DrADIS; Flak barrier; reduced DraDIS cross-section; Advanced Jump calculation. Aircraft: Full Viper Mk VII compliment, 10 squadrons/2 reserve squadrons (200 planes); Full Raptor compliment, 10 squadrons/1 CSAR (70 planes); Various Axillary Craft Aviation facilities: 2x flight pods; 4x flight decks; 23 Viper launch tubes per deck; 2 x recessed flight pod hangars; Viper construction facilities Dimensions: Length 1984.2 meters. Background: The Medusa-Class is the finalized mass production form of the Experimental Battlestar Andromeda (Minerva-Class/Hyades-Subtype). It incorporates all the advanced features tested in the Andromeda. The contoured hull is designed to reduce DrADIS cross-section. Advanced vectored D2 RCS clustes work with the main thrusters to dramatically improve reaction time. The flight pods are heavily recessed into the hull sides making them much better protected. One of the final refinements are the easily exchanged palletized systems. Many core systems are now plug and play, including the CIS, reactors and jump drives. These are all accessible via external hatches. A series of hack-proof manual interlocks and clamps secure each module. This drastically decreases time spent in docks for replacements, refits and upgrades as the system can essentially be pulled and replaced with a new module in a fraction of the time spent on previous classes. KEW Armaments are fully automated and provide much better fire arcs the previous classes. The new missile batteries provide options and precision that the KEWs do not. The firewalls are the best that can be programed, and manual system backups are prevalent for all major systems.

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